4-10: Drinking With Skeletons
The Black Desert City may be a place out of time, its skeleton residents completely disconnected from the outside world, but there are some things that can be relied upon no matter where you find yourself: If you want the good gossip, you go to the bar.
Skeleton Patron: Tinfist and Cat-Lon made a great team...
Skeleton Patron: And now Tinfist fights a losing cause for the humans...
Skeleton Patron: While Cat-Lon disappears into thin air...
Skeleton Patron: ... What happened?
Jam perks up at the mention of Tinfist. While the two haven't met, Jam first heard their name back in Sho-Battai, a vigilante hero who'd been attacking slavers. They're the subject of a hefty 50,000 Cat bounty in the United Cities and Holy Nation alike. Cat-Lon, conversely, is a much more mysterious figure. Thus far, they've only been mentioned in passing by Burn, who opined in Admag that none of the world's current heroes and warriors hold a candle to them.
Whoever this Cat-Lon is, the skeletons certainly seem to hold them in high regard. Unfortunately, further details are not forthcoming. Not yet.
While Jam bristles at the claim that fighting slavery is a “losing cause”, Horse sidles up to the bar. Having spent the better part of the day doing his best to shield himself from the acid rain, he would welcome a drink or three.
Skeleton Barman: Sorry, we don't sell human food. I hope you brought your own... Need anything else?
Horse: Tell me about this place.
Skeleton Barman: There's not a lot to say... We settled here after life grew chaotic on the outside. But those times were so long ago, no-one here has a clear memory of our days before the city. What we do know is that we're safer here, across acidic ground and hidden away from any warzones.
Skeleton Barman: The only downside of our isolation is lack of occupation. Inactivity can be terribly unhealthy to some, both for the mind and the body.
The bar carries skeleton repair kits, fuel, electrical components, and grog. The barman may have forgotten that humans can drink grog. Horse fills his cup and plops himself down at one of the tables, joining a skeleton who's otherwise sitting alone. Spending all this time with Burn hasn't helped him learn skeleton body language for shit but he may as well introduce himself, right?
Sadneil: Another human... Must be the millionth I've met. Horned or not, you all blend into one after a few hundred years. Then after a few thousand? I can read you like a book...
Sadneil: Know how dull that is? Dull enough to make you mope hopelessly in a dead end town while the rest of your kind prattle on about seized sprockets and rusted knees in an endless orgy of ailment resentment... *sigh*
Horse: Aren't you just a barrel of laughs.
Sadneil: Well sorry for existing, human. You people never do last more than a few minutes in conversation with me. If I could shed a tear, believe you me, I would shed a bucket full...
Sadneil: But alas, that is the ironic curse of the Skeleton. To cry silently on the inside. The most mournful of creatures, yet born without the means to shed a tear. Oh... I hate my life.
Horse: Sounds like you'd enjoy life more if you left this town...
Sadneil: I tried going back outside once. It smelled funny and there were far too many flies. Not to mention all the killing and... oh, that's right, the cannibalism. Awful place.
Horse: Maybe you just need a new dream to live for.
Sadneil: I've had dreams. None ended well. Dreams are silly things, I wouldn't recommend them.
Horse: How about working for me? I can show you excitement.
Sadneil: I hate excitement.
Horse: Ah, go on.
Sadneil: ...
Sadneil: I'll join you. But only because I'm weak and give in easily to peer pressure... *Sigh*
Sadneil's starting stats are randomized, most stats starting anywhere between 3 and -3. This time, they got saddled with -1 in each of Strength, Toughness, and Perception. It's more funny looking than anything else—that range of stats is really not much different from starting with everything at 1. In any case, they effectively don't have any skills. That's fine. Skeletons are great to have around for pretty much anything other than travelling to the Holy Nation, their only skill xp penalties being in sneaky thief stuff. At minimum, they're a recruit that doesn't need to eat. Quite handy.
In the long run, I think Sadneil will hang out at the base for the most part. After all, as they say, they don't really like excitement and adventure. I see them helping with base defense, potentially as a turret guard since skeletons get an xp bonus to the Turrets skill, and picking up whatever job or trade fills in the gaps when more of the gang gets out adventuring again. For now, though, Jam, Horse, Burn, Silvershade, and Beep want to explore more of the Deadlands. Whether they like it or not, Sadneil is along for the ride.
Before anyone gets too ahead of themselves, though, there is more to see here at the Black Desert City. Jam ventures upstairs, curious what the skeletons keep up there in lieu of the beds a normal bar would have. The answer is... beds, actually, both regular ones and skeleton repair beds. For people who allegedly have organic visitors so rarely, that's nice of them!
The far bigger surprise is that there's actually another organic person up here—another hive soldier, in fact!
The only non-skeleton resident of the Black Desert City, Razor is presumably hiding here to escape from the bounty on their head. It's been a long time—84 days, in fact, since Jam read it in the Sho-Battai bar, with nothing but a pair of ragged cargo pants and a bunch of scavenged skimmer meat to their name—but they're pretty sure they remember how it reads.
WANTED: Razor
Race: Hiver
Gender: N/A
Description: Algae hued, shiny eyed, angular cheek bones
Wanted for victimization of an esteemed member of the United Cities. Let it be known that no enemies of the nobility will escape punishment from Tengu's Vault.
Must be delivered alive.
REWARD: c.10,000
The bounty writer gets some points for creativity—“angular cheek bones” is a pretty funny way to describe a hive soldier—but Jam will not be doing their dirty work. An “enemy of the nobility” sounds pretty alright to them. They give Razor a sly nod before heading back downstairs.
I wish there was more to do with Razor. They'd make a pretty cool recruit, I think, for people who don't mind being enemies with the United Cities. There aren't many unique hive soldier recruits (in fact, there's only one, and that one can't speak) so Razor could also have potentially filled a gap in that sense. I also just wanna know more about their deal! Recruit or no recruit, it would be fun to have a conversation with them. Alas, they have nothing to say.
It is a bit funny that the skeletons around here all act like they've never seen a hiver before when Razor is right here—it's not like this is just one of many places Razor can show up. They're always here at the skeleton bar. I guess most of the skeletons wouldn't have any reason to come up here; they have repair beds in their homes. Maybe Razor just keeps to themself and most of the skeletons haven't seen them. Maybe the skeletons are covering for them. If it's the latter, Jam counts themself in with the skeletons.
Aside from the bar, the Black Desert City has a single shop: One that mainly sells skeleton limbs. A bit grisly perhaps but skeletons need replacement limbs from time to time too. It can't help the skeletons' deep, enduring sorrow that they need to scavenge parts from their fallen bretheren—surely, sometimes even from people they once knew.
